Pin to Target
https://gyazo.com/45122e88ad916c92bedd8f27b3cf187c
Pins the specified points to the corresponding point in the target geometry. The target geometry for a Vellum solver is usually the first input, so it matches the animation, but can be overridden.
Pin to Animation
Match Animation
https://gyazo.com/046af35c4c9538ce70cb95fc3fb6e4bd
PinType: Permanent
https://gyazo.com/6fc3923038a1b4cd4c8c9b679b280e31
The mass attribute is set to zero, making the point a hard constraint. However, as no original value of mass is stored, it isn’t possible to release this constraint later.
Geometry の f@mass point attribute を 0 とする修正を行う Constraint Geometry には何も加えない
PinType: Stopped
https://gyazo.com/ae92e238c5a0e4d5efdd86d6e6a3f0fa
The stopped attribute is set to 1 to make the point a hard constraint. mass is unaffected so a POP operation can restore the dynamics of the point later by resetting stopped to 0.
Geometry の i@stopped point attribute を 1 とする修正を行う Permanent と同様の効果が生まれるがこちらは後から i@stopped = 0 として Pin 拘束を解除 という操作に対応している Constraint Geometry には何も変更を行わない
Pin Type: Soft
s@type は pin (位置拘束) と pinorient (回転拘束)